On the one hand, they want to produce a car that feels real and challenging to the hardcore sim-racers, but if they do that too well then it risks alienating the casual gamer who just wants to jump in and have some immediate fun.*It's a balancing act that the official F1*games*have had to tread in recent years, and it's something that was central to one of the big changes made to this year's F1 ...Keep reading

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